Realistic Damaged Container Asset

Realistic damaged shipping container asset made for an assignment during my VFX studies at Breda University of Applied Sciences. I did all the modeling and UV unwrapping using Autodesk Maya, and the materials using Foundry Mari. I made some of the labels and text using Adobe Photoshop. I did some renders using Maya Arnold and a few using Blender Cycles.

Maya Arnold Front Render

Maya Arnold Front Render

Maya Arnold Back Render

Maya Arnold Back Render

Sketchfab 3D model

Blender Cycles render using an HDRI and shadow catcher. Unfortunately I could not do much about the floor going out of focus too, as it is part of the HDRI.

Blender Cycles render using an HDRI and shadow catcher. Unfortunately I could not do much about the floor going out of focus too, as it is part of the HDRI.

Blender Cycles closeup render. This asset was never  meant to be seen from closer than ~2 meters away, but I think it holds up quite well.

Blender Cycles closeup render. This asset was never meant to be seen from closer than ~2 meters away, but I think it holds up quite well.

Blender Cycles closeup render.

Blender Cycles closeup render.

Blender Cycles closeup Render

Blender Cycles closeup Render

Blender Cycles closeup render.

Blender Cycles closeup render.