Mark Rijs
Mark Rijs
3D Generalist & FX Artist
Oudenbosch, Netherlands

Summary

3D artist from the Netherlands, currently studying VFX at Breda University of Applied Sciences.

I have been using Blender since 2020, and I am learning Houdini, Maya, Nuke, Mari, Substance and other software at school.

I have also been using various Adobe software since about 2012.

In the past I have worked as a 3D background artist for an animated show, where I created stylized toon shaded backgrounds in Blender. I aspire to make more realistic works though, which is what I am studying right now.

Skills

3D Art3D ModelingConcept ArtEnvironment Design

Software proficiency

Blender
Blender
Maya
Maya
Nuke
Nuke
Mari
Mari
Photoshop
Photoshop
Premiere
Premiere
After Effects
After Effects
Houdini
Houdini
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer

Experience

  • 3D Artist at James Redfoot Studios
    Rotterdam (Remote), NL
    May 2021 - November 2022

    I worked on the 3D backgrounds for an unannounced animated show. They were done with toon shading and freestyle outlines to fit with the 2D style of the show.